Accessing raw data from the Glass touchpad is possible with the Android SDK.
However, the GDK provides a gesture detector that automatically detects common gestures on Glass, including tapping, swiping, and scrolling.
In addition, simple gestures are translated into D-pad events by default for easy processing without using a gesture detector.
By default, the Glass system translates simple gestures into D-pad key events. This lets you listen for onKeyDown() and onKeyUp() events on activities or views to process the following gestures as D-pad keys:
KEYCODE_DPAD_CENTER.KEYCODE_CAMERA.KEYCODE_BACK.The following snippet detects when users tap down on the touchpad:
public class MyActivity extends Activity {
    ...
    @Override
    public boolean onKeyDown(int keycode, KeyEvent event) {
        if (keycode == KeyEvent.KEYCODE_DPAD_CENTER) {
            // user tapped touchpad, do something
            return true;
        }
        ...
        return super.onKeyDown(keycode, event);
    }
}
A method to detect taps on individual views is to implement OnClickListener for the view. When users tap the touchpad (translated as a D-pad center button click) with the view in focus, the view can handle the event with an OnClickListener.
public final class MyActivity extends Activity implements OnClickListener {
    View cardView;
    @Override
    protected void onCreate(Bundle bundle) {
        super.onCreate(bundle);
        cardView = new Card(this).setText("Tap to carry out an action").getView();
        // To receive touch events from the touchpad, the view should be focusable.
        cardView.setOnClickListener(this);
        cardView.setFocusable(true);
        cardView.setFocusableInTouchMode(true);
        setContentView(cardView);
    }
    @Override
    protected void onResume() {
        // To receive touch events from the touchpad, the view should have focus.
        cardView.requestFocus();
        super.onResume();
    }
    @Override
    public void onClick(View v) {
        // perform desired action
    }
}
Gesture detectors let you detect simple gestures as well as more complex gestures, such as those that use multiple fingers or scrolling. Complex gestures do not have a corresponding D-pad key.
The GestureDetector provides listener interfaces that you can implement to be notified of a Gesture.
Detecting gestures at the activity level is appropriate when you don’t care what part of your UI has focus. For example, if you want to bring up a menu when users tap the touchpad, regardless of what view has focus, you’d handle the MotionEvent inside the activity.
The following example:
GestureDetector that implements listeners to process recognized gestures.onGenericMotionEvent() method to pass the motion events to the gesture detector’s onMotionEvent() [TODO: ADD LINK] method.When a motion event occurs, the system passes it to the gesture detector. If recognized, the gesture detector notifies the appropriate listener to process the event.
public class MainActivity extends Activity {
    private GestureDetector mGestureDetector;
    // ...
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        // ...
        mGestureDetector = createGestureDetector(this);
    }
    private GestureDetector createGestureDetector(Context context) {
    GestureDetector gestureDetector = new GestureDetector(context);
        //Create a base listener for generic gestures
        gestureDetector.setBaseListener( new GestureDetector.BaseListener() {
            @Override
            public boolean onGesture(Gesture gesture) {
                if (gesture == Gesture.TAP) {
                    // do something on tap
                    return true;
                } else if (gesture == Gesture.TWO_TAP) {
                    // do something on two finger tap
                    return true;
                } else if (gesture == Gesture.SWIPE_RIGHT) {
                    // do something on right (forward) swipe
                    return true;
                } else if (gesture == Gesture.SWIPE_LEFT) {
                    // do something on left (backwards) swipe
                    return true;
                }
                return false;
            }
        });
        gestureDetector.setFingerListener(new GestureDetector.FingerListener() {
            @Override
            public void onFingerCountChanged(int previousCount, int currentCount) {
              // do something on finger count changes
            }
        });
        gestureDetector.setScrollListener(new GestureDetector.ScrollListener() {
            @Override
            public boolean onScroll(float displacement, float delta, float velocity) {
                // do something on scrolling
            }
        });
        return gestureDetector;
    }
    /*
     * Send generic motion events to the gesture detector
     */
    @Override
    public boolean onGenericMotionEvent(MotionEvent event) {
        if (mGestureDetector != null) {
            return mGestureDetector.onMotionEvent(event);
        }
        return false;
    }
}
Detecting gestures at the view level is appropriate when you want to do different things depending on what view has focus.
The following example:
dispatchGenericFocusedEvent() method. When a motion event occurs, this method passes the motion event to the gesture detector.GestureDetector [TODO: ADD LINK] that implements listeners to process recognized gestures.When the gesture detector recognizes a motion while the view is in focus, the gesture detector calls the appropriate listener.
/**
 * TextView that handles touchpad input (currently only TAP).
 */
public class TouchpadHandlingTextView extends TextView
        implements OnAttachStateChangeListener{
    private final GestureDetector mTouchDetector;
    public TouchpadHandlingTextView(Context context, AttributeSet attrs) {
        super(context, attrs);
        mTouchDetector = createGestureDetector(context);
        // must set the view to be focusable
        setFocusable(true);
        setFocusableInTouchMode(true);
    }
    public TouchpadHandlingTextView(Context context) {
        this(context, null);
    }
    @Override
    public void onViewAttachedToWindow(View v) {
        requestFocus();
    }
    @Override
    public void onViewDetachedFromWindow(View v) {
    }
    /**
     * Pass a MotionEvent into the gesture detector
     */
    @Override
    public boolean dispatchGenericFocusedEvent(MotionEvent event) {
        if (isFocused()) {
            return mTouchDetector.onMotionEvent(event);
        }
        return super.dispatchGenericFocusedEvent(event);
    }
    /**
     * Create gesture detector that triggers onClickListener. Implement
     * onClickListener in your Activity and override
     * onClick() to handle the "tap" gesture.
     */
    private GestureDetector createGestureDetector(Context context) {
        GestureDetector gd = new GestureDetector(context);
        gd.setBaseListener(new GestureDetector.BaseListener() {
            @Override
            public boolean onGesture(Gesture gesture) {
                if (gesture == Gesture.TAP) {
                    return performClick();
                }
                return false;
            }
        });
        return gd;
    }
}
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